Streets of Peril

Streets of Peril is a traditional side-scrolling Beat ‘Em Up game that aims to refine and innovate the Beat ‘Em Up genre. To accomplish this, Streets of Peril adds a unique Status Effect system similar to those found in RPG games, unique level themes, an elaborate Versus mode, and plenty of Challenge stages that present their own unique gameplay elements.

The game is made in C# using the XNA Framework, and I have developed this game solo for over two years and have learned many of my programming skills by working on it.

GitHub Repository

YouTube Channel

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